![]() ![]() I really need to open up those warp points because I really don't want to have to play through those connecting areas again and have to deal with the enemies and the platforming (which is a sure sign that I'm not really digging the game). ![]() The upshot of which is that if I haven't found all 4 baby squids in a given area (the collectibles required to unlock a warp point) then I feel compelled to comb back through the dungeon I just beat rather than move on to next thing. The enemies in Shantae cause for me the same frustration that hidden spikes in the Sonic games do. On top of that, warp points are locked behind collectibles despite the fact that they're an absolute necessity if you're to avoid becoming completely frustrated with the game's enemies, which constantly jump out from nowhere. ![]() I'm currently playing through it on 3DS and I've been finding the world design to be really quite feckless and monotonous, whilst the enemies are absolute sponges who take waaaaaaaay too many hits to die (especially at night). ![]()
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